XR Fashion Boutique Business Simulation Video Game

Closed
Irule kids Tv Inc.
Peterborough, Ontario, Canada
Founder/C.E.O
4
Project
Academic experience
200 hours of work total
Student
Anywhere
Advanced level

Project scope

Categories
Product or service launch Mobile app development Artificial intelligence Education
Skills
business acumen business simulation marketing usability testing game mechanics user feedback user experience (ux) customer service artificial intelligence
Details

The goal of this project is to build an XR Fashion Boutique business simulation video game for children of age group 7-14,14-18 years that teaches business acumen combined with essential life and character development. The game should be engaging and interactive, and should include elements such as product selection, customer service, marketing, and financial management.


Deliverables

The tasks that learners need to complete to achieve the project goal include:


- Designing the game interface and user experience.


- Developing the game mechanics and rules.


- Creating the game assets such as characters, environments, and items.


- Developing the game logic and AI.


- Testing the game and making improvements based on user feedback.


- Conducting a user testing of the final M.V.P and getting users feedback for Iteration.



Final deliverables should include:


- All source code.


- A written report explaining the design process and outcomes.


- A playable version of the game.


Mentorship

Our C.T.O who is an XR Designer will be available for any additional information, after completion of M.V.P, potential employment will be offered to students after our fundraising cycle

Supported causes

The global challenges this project addresses, aligning with the United Nations Sustainable Development Goals (SDGs). Learn more about all 17 SDGs here.

Gender equality

About the organization

Organization
Peterborough, Ontario, Canada
2 - 10 employees
Education

Irule kids App is an educational platform for children entrepreneurs and Innovators of age 7 to 18 years that combines essential business skills, financial Literacy, through XR Technology and AI for individualised learning experiences and mentorship for a holistic approach on Entrepreneurship and Innovation education